Interactive Computer Graphics 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024


Interactive Computer Graphics

简体网页||繁体网页
Edward Angel 作者
Addison Wesley
译者
2008-4-3 出版日期
864 页数
USD 151.00 价格
Hardcover
丛书系列
9780321535863 图书编码

Interactive Computer Graphics 在线电子书 图书标签: 计算机图形学  opengl  Graphics  计算机  图形学  编程  数学  几何   


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发表于2024-05-23


Interactive Computer Graphics 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Interactive Computer Graphics 在线电子书 epub 下载 mobi 下载 pdf 下载 txt 下载 2024

Interactive Computer Graphics 在线电子书 pdf 下载 txt下载 epub 下载 mobi 下载 2024



Interactive Computer Graphics 在线电子书 用户评价

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textbook

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不如Red Book

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一年半前读的,不错的教材,比较透彻地阐述计算机图形学以及相关算法

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不如Red Book

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很详细,章节安排的很好,顺着图形流水线的流程。

Interactive Computer Graphics 在线电子书 著者简介

This book introduces students to the core concepts of computer graphics with full integration of OpenGL and an emphasis on application-based programming. using C and C++, the top-down, programming-oriented approach allows students to quickly begin creating their own 3D graphics. Low-level algorithms, such as those for line drawing and filling polygons, are presented after students learn to create interactive graphics programs.

This book covers all the topics in a fundamental course, including lighe-material interactions, shading, modeling, curves and surfaces, antialiasing, rasterization, texture mapping, and compositing.


Interactive Computer Graphics 在线电子书 图书目录


Interactive Computer Graphics 在线电子书 pdf 下载 txt下载 epub 下载 mobi 在线电子书下载

Interactive Computer Graphics 在线电子书 图书描述

Computer animation and graphics--once rare, complicated, and comparatively expensive--are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL(R) and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics. This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.

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